December 22, 2017

The Best Strategy To Gain Experience In Path Of Exile

Path of Exile is a perfect alternative to Diablo 3. This freeplay game for PC immerses you in a world similar to Blizzard, in which you have to gain experience to level up killing monsters. We explain how you can do it to level up faster.

If you like RPGs you may have reached Path of Exile, a free alternative to Diablo 3. This PC game offers excellent gameplay and a wide online world in which you must fight with monsters and other players, the only way to get new objects and especially experience.



As with all RPGs, in addition to learning to play, combing combos and having better weapons, leveling up your Path of Exile character is key. You should also pay attention to the type of PC you have chosen, although the choice of your preferences always depends on the time you play.

It is possible that, despite coming from other similar games, you find some difficulty in the experience mechanics of this title. That's why we're going to explain in this guide with tips on how to gain more experience to level up quickly in Path of Exile. It is not as simple as it seems, and it is that it incorporates a system of sanctions.

It should also be noted that there are maps with monsters that give more experience, or at least more XP points for each life point they have, ideal for leveling your character. But above all, the most important thing is that you avoid mistakes that make you die. You'll see why.

Hit and run, the best strategy to gain experience

Depending on the map you are on, there may be a few hostile monsters or whole hordes of them. Your goal, at least in the first levels, is to kill all possible. The more mattes, the more experience. At the moment it is not necessary that you look for the bosses to scratch XP.

Therefore, fight the bulk. Find the place where there is the highest concentration of monsters and hit there. This gives you an additional advantage, such as farmear objects and money to buy and sell new and more powerful items. Just remember to run as fast as possible when you have done it or you will be a dead man.

The most common strategy to gain experience and level in Path of Exile is that of Hit & Run. Most players attack the NPC packs and immediately run to another, always hitting and fleeing as a way to avoid taking damage.

If you can afford it, the quicksilver bottle gives you an extra speed that does not come at all bad for hurried situations.

In Path of Exile the comfort zone penalizes you

In RPGs it is not uncommon for some players to prefer to spend hours killing weak monsters than to play against stronger ones. Breathing in easy areas is a good way to be prepared for the most complicated fights, even if it is extremely boring.

This is how the classics of the game worked, but not Path of Exile. This title incorporates an experienced penalty system for the most committed deaths. If an excessively weak or strong monster kills you, you have to pay the toll in the form of XP.

How does it work exactly and how does it affect you to level up quickly in Path of Exile? Basically it is summarized in this sentence: the more you die, the harder it will be for you to move to the next level. If you kill a very weak or very strong NPC, worse yet.

You have to stay in an area marked by the game itself, the so-called safe zone. It is a few levels above or below the monster you face. You can always ignore this penalty system and go for the experience that gives you kill a boss, but you know that if he kills you he will have setbacks later.

The good thing is that the penalty does not apply to the XP you already have, but the one you need to go to the next level. For each death a percentage is added to the amount needed to go up, so be very careful to die repeatedly.

How is the safe area calculated in PoE?

There is an equation to calculate what level of monsters you have to face. The result that throws is the amount of levels above or below that you can have with respect to the enemy NPC so that your death does not penalize you. It is as follows: Safe Zone = 3 + Your Level / 16.

Let's say that if you are Level 16, the safe zone is four levels. If you are level 32, it is five levels. So on: at a higher level, the widest is the safe area.

The penalties received are as follows, by percentage of additional experience and necessary to level up:

Levels 1-15 - 3
Levels 16-31 - 4
Levels 32-47 - 5
Levels 48-62 - 6
Levels 63-77 - 7
Levels 78+ - 8
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Path Of Exile Is Updated Incorporating Spanish Translation

The game has been updated to incorporate the Spanish translation and the expansion "War for the Atlas".

Path of Exile is an online action RPG developed by Grinding Gear Games that has been exclusive for Xbox One consoles for a few months now, where it has enjoyed great success.



Path of Exile places us in the dark fantasy world of Wraeclast, and is clearly inspired by the precedents established by the Diablo saga. Once our hero, who will have to choose one of seven classes, leaves one of the base camps, the world of Path of Exile is generated in a random way where we will have to eliminate an endless horde of monsters and enemies. One of the strengths of the Grinding Gear Games proposal is the personalization of the characters thanks to a huge skill tree with a multitude of active and passive abilities.

Although Path of Exile is an incredible game, the Hispanic community of the game was quite upset, because the game was only in English. And for a game with such a deep character customization base, not having a translation into Spanish was frustrating enough for many. Luckily, the update 3.1.0 has brought the full translation of the game into Spanish, in addition, incorporate several improvements and expansion "War for the Atlas." This expansion will include 32 new maps, new objects and new missions, among others.

Path of Exile is available for Xbox One for free. It is a 'free to play' game with 'ethical' microtransactions that do not affect the gameplay or the game experience, since they only allow the purchase of skins for the characters.

Whenever you need currency in Path of Exile, U4NBA is here waiting for you with cheapest PoE currency for sale. U4GM has plenty of PoE orbs for sale and more promotional activities will be available soon.

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Path Of Exile Review Of The Diablo-Like Game

If even with the release of Diablo III you still feel orphaned of a good action rpg, do not worry, there is a good solution to your problem. Open to the public since Path of Exile promises to be what Diablo III was not, a continuation worthy of the great success of Diablo II.

Doing a superficial analysis, we can say that D3 really is not a sequence of D2, since the story seems to have been "inserted" in the plot and not derived from it, the gameplay has completely changed, there are no more options for customizing build, the game has lost its somber tone and not even the development team is the same, so it is predictable that the game would come out the way it came out.



Based on the same opinion, some hardcore players decided to create a game the height of Diablo 2, which they said "should be a game they would like to play." The result was a good RPG, with an innovative system with regards to fighting and economy and the best, with a huge customization capability!

It all starts with choosing your character inside a ship. There are six classes available to choose from: Marauder, Duelist, Witch, Ranger, Templar and Shadow. Even without being sure what will happen, you can already imagine what your destiny of your character by the very well made ambiance will be. After a shipwreck, you come across an island where everything is dead - or at least almost everything - and you find refuge in an exile camp. These exiles are people who just like you have been on the island and struggle to survive the horde of zombies, demons and sinister creatures that inhabit the place.

The map behaves very much like the "Diablos likes" that exist there. Packed with waypoints, you can move very easily between the marshes, ruins, beaches and caves of the game. Not to mention that the Gothic style and somber - one of the main complaints in D3 - was maintained and even accentuated. The gameplay is also very similar in terms of combat, but the big difference is in the skills and gems system. In PoE, skills are no longer responsible for giving you the ability to raise a zombie or drop a fireball, this is now the responsibility of the gems. These gems are found during the game by the map, or received from NPC's as a quest reward and work in a very similar way to D2 Sockets. After putting them in some weapon or equipment you can use the ability that it gives you the way you want, and can increase its power according to the amount of times it uses it. There is still the possibility to combine gems in the same weapon, making your fireball have a greater range, for example.

Skills are also a case in point. There are millions of possible combinations because of the sheer number of them. One of the great differences of this game is the possibility of specializing in two simultaneous functions, for example, being tank and dps at the same time. Of course if you choose to do this, you will not get a good performance in pvp, but if your goal is to create a "stand-alone" character who has as main goal to win the game without much difficulty, that's a good request.

The exchange system has also been reformulated in a very nice way. Remember when I said that companies should take advantage of the hook that some games make possible to create something new and unique? Well, since you're an exile on an island full of living dead, you'd expect that you do not have any money in your pockets, so if you want to buy something, get ready to dispose of some other item in your inventory . And do not think carrying that blasted sword is just throwing crap in the NPC's hand and be happy, you can leave behind that special item that enhances the magical attributes of your equipment, or something like that.

Speaking of items, the game comes stocked with hundreds, that's HUNDREDS of very well made items with cool effects. At first you make yourself use junk found on the beach as equipment. My Marauder even had a good time using rusty mesh and a chipped stone ax to face the monsters, but over time I was finding some cooler equipment. The good thing is that the long-awaited immersion that so many games leave behind is evident early in PoE.

Obviously the game crashes from time to time and you force yourself to log in again, but nothing to much for a game that is in beta and starting now. Not to mention that there is a server for so many people logging on. During the weekend the number of connected reached peaks of 50,000 simultaneous players, which made the game a little difficult.

Anyway, if you are looking for a good rpg to pass the time, PoE is certainly a good request. Innovative and at the same time conservative, the game promises to get better and better over time. Anyone who wants to join me in the game, look for Marauder Genesius around.
It is safe to say that U4GM offers the cheaper PoE currency than ever. Time is limited, make sure to size the opportunity to get cheapest PoE orbs on U4GM.

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